Oh No More Zombies Ate My Neighbors Usa Box Art

1993 video game

1993 video game

Zombies Ate My Neighbors
Zombies Ate My Neighbors box.jpg

North American Sega Genesis embrace

Developer(s) LucasArts[a]
Publisher(south) Konami (SNES)
LucasArts (Wii Virtual Console)
Lucasfilm Games (Re-release)
Designer(s) Mike Ebert
Programmer(s) Dean Sharpe
Artist(s) Collette Michaud
Composer(due south) Joe McDermott
Platform(s)
  • Super NES
  • Sega Genesis
  • Microsoft Windows
  • Nintendo Switch
  • PlayStation iv
  • Xbox One
Release Super NES
  • NA: September 1993[1]
  • Eu: 1993
Genesis
  • NA: November 1993[2]
  • EU: 1993
Windows, Switch, PlayStation 4, Xbox I
  • WW: June 29, 2021
Genre(s) Run and gun
Manner(s) Unmarried-role player, Cooperative

Zombies Ate My Neighbors is a run and gun video game adult past LucasArts and published by Konami for the Super NES and Sega Mega Drive/Genesis consoles in 1993.

One or two players accept command of protagonists, Zeke and Julie, in order to rescue the titular neighbors from monsters ofttimes seen in horror movies. Aiding them in this task are a variety of weapons and power-ups that can be used to battle the numerous enemies in each level. Diverse elements and aspects of horror movies are referenced in the game with some of its more trigger-happy content being censored in diverse territories such as Europe and Australia, where it is known only every bit Zombies .

While not a not bad commercial success, the game was well-received for its graphical mode, humor, and deep gameplay. It spawned a sequel, Ghoul Patrol, released in 1994. Both games were re-released equally role of Lucasfilm Archetype Games: Zombies Ate My Neighbors and Ghoul Patrol for the Nintendo Switch, PlayStation 4, Xbox 1 and Windows in June 2021.

Gameplay [edit]

Zeke at the cease of a level

The mad scientist Dr. Tongue has created a wide diversity of monsters within the bowels of his castle and has unleashed them on nearby suburban areas, terrorizing its inhabitants. Two teenage friends, Zeke and Julie, having witnessed the attack of said monsters, arm themselves with a great deal of unconventional weaponry and items to gainsay them and salve their neighbors from certain death. Ultimately, they volition come face to confront with Dr. Natural language himself and defeat him to put an stop to his plans.

The histrion can choose between Zeke and Julie, or play both in a two-player mode. They navigate suburban neighborhoods, shopping malls, pyramids, haunted castles, and other areas, destroying a variety of horror-film monsters, including vampires, werewolves, huge demonic babies, spiders, squidmen, evil dolls, aliens, UFOs, giant ants, blobs, behemothic worms, mummies, chainsaw-wielding maniacs, "pod people" (aggressive conflicting clones of the players), and the game'due south namesake, zombies. In each of the 48 stages, which includes seven optional bonus levels, the players must rescue numerous types of neighbors, including barbecue chefs, teachers, babies, tourists, archeologists, soldiers, dogs, and cheerleaders. Once all neighbors on a level take been killed past zombies or saved past the players touching them, a door opens that will take the player to the next stage.[3]

All types of neighbors volition exist killed if an enemy touches them, preventing them from existence saved for the residue of the game or until an "Actress Bonus Victim" is awarded. On some levels, daytime gradually turns to night. Upon nightfall, tourists transform into werewolves and cannot exist saved; the game counts it every bit if they had been killed. At to the lowest degree one neighbor must be saved from each level to progress to the next. The game is lost if the players lose all of their lives or if all of the neighbors are killed. Scoring points earns players neighbors to save and extra lives. Each level has at well-nigh x neighbors, and each neighbor type is worth a different number of points.

There are various items that the players can pick upwards along the way. These include keys that open up doors, health packs that restore wellness, and potions with various effects such every bit increasing speed or temporarily transforming the actor into a powerful monster. Players can also collect various types of weapons, such equally an Uzi water gun, bazookas, weed-whackers, explosive soda cans, ice pops, tomatoes, silverware, dishes, aboriginal crucifixes, flamethrowers, fire extinguishers and Martian bubble guns, each with their own effectiveness against certain types of enemies.

Development [edit]

Zombies Ate My Neighbors was originally developed by LucasArts. Information technology was published past Konami, a visitor already known for platformers in 1993.[4] Music for the game was composed by Joseph "Joe" McDermott. The game was developed on the Super Nintendo, before it was ported to the Sega Genesis near halfway through.[v] The ZAMN engine would subsequently be used for Ghoul Patrol, Metal Warriors and Large Sky Trooper.[half-dozen] The developer wanted to include battery salvage in the game just was unable to every bit they could not afford it.[7]

The monsters in the game are based on classic horror films released in the 1950s and more modern films like Friday the 13th and The Texas Chain Saw Massacre.[8] Weapon effectiveness is also based on these depictions; werewolves die in one hit if attacked with silverware and vampires die faster if attacked with the crucifix. In the SNES version of the game, there's a flamethrower which is not included in the Sega Mega Drive version.[8] The North American release was released with a variant encompass art in limited quantities.[ citation needed ]

The PAL Sega Mega Drive release was renamed Zombies.

Release [edit]

The game was subject field to some censorship. This game was released earlier the ESRB existed and before and then, Nintendo did not want violence in their video games. Nintendo of America ordered all depictions of blood and gore be removed or inverse to purple ooze.[9] Censorship committees in several European Nations—i.due east. Great britain, Ireland, Italy, France, Spain, Austria, Portugal, Finland, Denmark, Norway, Sweden, and Germany—censored more past having the game renamed to Zombies and ordered other changes including the replacement of the chainsaw-wielding enemies with lumberjacks wielding axes.[10]

In October 2009, the Super NES version of Zombies Ate My Neighbors was re-released for the Wii Virtual Console.[11] [12]

In May 2021, the game and its sequel were announced for the Nintendo Switch, PlayStation 4, Xbox One and Windows, with a port developed past Dotemu and co-published by Disney Interactive and Lucasfilm Games. Lucasfilm Classic Games: Zombies Ate My Neighbors and Ghoul Patrol was released on June 29, 2021.[13] [14] [fifteen]

Reception [edit]

Although not an firsthand success, Zombies Ate My Neighbors became a cult classic years after its release.[3] [xx] Upon its release, information technology got to a higher place average praise, earning an 84.5% on Gamerankings.com.[xvi] Reviewers of the game often cited its humor, 2-player style, graphics and music equally some of its best aspects.

Mike Seiblier of Sega-16.com said the diversity of weapons shows off the game'south "tongue in cheek nature by giving you weapons and items similar silverware, dishes, soda can grenades, a weed whacker, keys, bazookas as well as wellness packs".[4] The Armchair Empire similarly praised the variety and strategy that the weapon system incorporated. They also made note of the "fiddling details that make information technology so cool to play", maxim "If you lot come across a door, which y'all don't take the key for, you tin can accident it open up with the bazooka."[22] Critics agreed the co-op style is "highly recommended".[23]

The game's "colorful and detailed" graphics have been praised likewise every bit its soundtrack which Seibler called an "homage to the chilling, over the tiptop music found in quondam, scary flicks".[iv] He went on to mention the sound furnishings are equally impressive. Corbie Dillard of Nintendolife.com said the graphics do not "exactly set new 16-bit standards, but they still manage to look sharp and the creative use of the darker colour scheme used throughout the game actually makes the creepy visuals come to life onscreen".[3] He ended his review by affectionately calling the game a "2nd-rate horror picture show" version of Contra.

Upon the game'south release for the Wii Virtual Console, Zombies Ate My Neighbors received immense praise and earned an Editor's Choice Accolade from IGN.[20] The game has been regarded as one of "the most requested additions to the VC organisation fifty-fifty before the Wii launch".[20] [23]

Accolades [edit]

Mega mag ranked the game 42nd in their "Top 50 Mega Drive Games" in 1994.[24] IGN ranks it the #48 best Super Nintendo game.[25] Retro Sanctuary ranked the game 72nd in their "Top 100 All-time SNES Games." They praised the game saying it's a very fun horror themed shoot 'em upwards and compared the game similar a light-hearted version of Alien Syndrome[26] In 2018, Complex listed the game 48th on its "The Best Super Nintendo Games of All Time." They felt the game was amazing and the merely criticism they had was the levels got a lilliputian repetitive.[27] In 2017, Gamesradar rated the game 21st on their "Best Sega Genesis/Mega Bulldoze games of all time"[28] In 1995, Full! ranked the game 43rd in their Acme 100 SNES Games.[29]

Legacy [edit]

In 1997, LucasArts released a game for Sony's PlayStation and Sega'southward Sega Saturn titled Herc's Adventures, which uses the same basic gameplay format and mechanics as Zombies Ate My Neighbors.[30] [31] Programmer Chris Long cited Zombies Ate My Neighbors as a major influence on his 1997 game Swagman.[32]

Solar day of the Tentacle, some other game adult by LucasArts, is referenced in Zombies Ate My Neighbors through a secret level.[33] Comparisons to the game Dead Rising, released for the Xbox 360 in 2006, have been drawn, Lucas Thomas of IGN saying "Zombies Ate My Neighbors is basically a comical 16-scrap template for the new Xbox 360 release, Dead Rising. And like that game, this 1 arms you with a pretty bizarre arsenal. Weed whackers, exploding soda cans, and flight silverware all make an advent to help y'all, or you lot and a friend, put a hurt on these living dead."[23]

Sequels and spin-offs [edit]

A sequel entitled Ghoul Patrol was released in 1994, just was not also-received every bit its predecessor. Originally, Ghoul Patrol was not intended to be released every bit a sequel to Zombies Ate My Neighbors, but was re-worked as such to increase sales.

As of 2011[update], a film based on the game was in development.[34] The film was existence penned and produced by screenwriter and director John Darko, known for his piece of work on James Wan's Insidious [35] and Aaron Sims' Classic. At the time of report, the film was in the process of securing rights from LucasArts and obtaining a managing director besides every bit financing.[36]

Notes [edit]

  1. ^ Lucasfilm Classic Games version developed by DotEmu.

References [edit]

  1. ^ Nintendo staff. "Super NES Games" (PDF). Nintendo. Archived from the original (PDF) on June 14, 2011. Retrieved September 24, 2011.
  2. ^ Toxic Tommy (November 1993). "Genesis ProReview: Zombies Ate My Neighbors". No. 52. GamePro. p. 60.
  3. ^ a b c d Dillard, Corbie (October 9, 2009). "Zombies Ate My Neighbors". Nintendolife.com. Archived from the original on October 12, 2009. Retrieved Oct 26, 2009.
  4. ^ a b c d Seibler, Mike (August xviii, 2005). "Zombies Ate My Neighbors (Genesis)". Archived from the original on January two, 2010. Retrieved Oct 26, 2009.
  5. ^ "Sega-xvi – Interview: Toshiyasu Morita (SOA Technical Director)". world wide web.sega-xvi.com. Archived from the original on November 29, 2014. Retrieved August 1, 2018.
  6. ^ "Interview: Toshiyasu Morita at Sega-xvi.com". Archived from the original on Nov 29, 2014. Retrieved February 5, 2010.
  7. ^ "Intro: Zombies Ate My Neighbors". Archived from the original on December 28, 2012. Retrieved Nov thirty, 2012.
  8. ^ a b "Zombies Ate My Neighbours and they're shambling towards the VC". September 25, 2009. Retrieved October 26, 2009. [ permanent dead link ]
  9. ^ "Nintendo: Banned in the Us". July 22, 2009. Archived from the original on June sixteen, 2011. Retrieved October 26, 2009.
  10. ^ Webster, Andrew (May xix, 2009). "Z-Day Approaches: A Await At The History Of Zombies In Games". Archived from the original on May 22, 2009. Retrieved Oct 26, 2009.
  11. ^ "Nintendo Offers Downloadable Halloween Fun from Axe to Zombies". Nintendo of America. October 26, 2009. Archived from the original on October 29, 2009. Retrieved Oct 27, 2009.
  12. ^ "Zombies Ate My Neighbors". Nintendo Life. Archived from the original on November 3, 2009. Retrieved Oct 27, 2009.
  13. ^ "Disney And Dotemu Releasing LucasArts Archetype Games On Switch eShop Adjacent Month". Nintendo Life. May xi, 2021. Retrieved May 11, 2021.
  14. ^ "Disney bringing Lucasfilm Classic Games: Zombies Ate My Neighbors and Ghoul Patrol to Switch". Nintendo Everything. May 11, 2021. Retrieved May xi, 2021.
  15. ^ Romano, Sal (May 11, 2021). "Lucasfilm Archetype Games: Zombies Ate My Neighbors and Ghoul Patrol appear for PS4, Xbox One, Switch, and PC". Gematsu . Retrieved May 11, 2021.
  16. ^ a b c "Zombies Ate My Neighbors". GameRankings. Archived from the original on November 29, 2009. Retrieved October 26, 2009.
  17. ^ Sutyak, Jonathan. "Zombies Ate My Neighbors". AllGame. Archived from the original on November 15, 2014. Retrieved September 3, 2021.
  18. ^ "Review Coiffure: Zombies Ate My Neighbors". Electronic Gaming Monthly. Vol. 6, no. eleven. November 1993. p. 48. Retrieved August 22, 2021.
  19. ^ Toxic Tommy (August 1993). "Super NES ProReview: Zombies Ate My Neighbor". GamePro. No. 49. pp. 84–85. Retrieved August 22, 2021.
  20. ^ a b c d Thomas, Lucas (October 27, 2009). "The cult classic comes to Virtual Console, just in time for Halloween". IGN.com. Archived from the original on October xxx, 2009. Retrieved October 30, 2009.
  21. ^ Mandel, Josh (October 1993). "Zombies Ate My Neighbors". Video Games & Computer Entertainment. No. 57. p. 55. Retrieved September 3, 2021.
  22. ^ "Zombies Ate My Neighbors". July 22, 2002. Archived from the original on March 11, 2009. Retrieved October 26, 2009.
  23. ^ a b c Thomas, Lucas (Baronial x, 2006). "Retro Remix: Round 24". IGN.com. Archived from the original on February 14, 2009. Retrieved Oct xxx, 2009.
  24. ^ "Top 50 Mega Drives Games". Mega Magazine. United Kingdom: Maverick Magazines (26): 78. November 1994. Retrieved February 26, 2021.
  25. ^ "Tiptop 100 SNES Games of All Fourth dimension". Retrieved May 11, 2021.
  26. ^ "Top 100 Best SNES Games Ever". retro-sanctuary.com . Retrieved January 15, 2022.
  27. ^ Knight, Rich (April 30, 2018). "The Best Super Nintendo Games of All Time". Complex . Retrieved February 4, 2022.
  28. ^ GamesRadar Staff (June 21, 2017). "Best Sega Genesis/Mega Drive games of all time". gamesradar . Retrieved February 27, 2022.
  29. ^ "Top 100 SNES Games". Full! (43): 45. July 1995. Retrieved March two, 2022.
  30. ^ "Herc'due south Adventures: Get Pumped Upwards with Herc". Electronic Gaming Monthly. No. 93. Ziff Davis. Apr 1997. p. 101.
  31. ^ "Herc's Adventures". GamePro. No. 103. IDG. April 1997. p. 50.
  32. ^ Yeo, Matt (May 1997). "Swagman Interview: Primary of Minds". Sega Saturn Magazine. No. 19. Emap International Limited. p. 47.
  33. ^ "International House of Mojo: Day of the Tentacle". The International House of Mojo. Archived from the original on Oct 22, 2008. Retrieved June 30, 2012.
  34. ^ Billington, Alex (Feb iii, 2011). "Excl: Horror-One-act 'Zombies Ate My Neighbors' in Development" Archived February 7, 2011, at the Wayback Machine. Beginning Showing. Retrieved June 30, 2012.
  35. ^ Williams, Owen (Feb 4, 2011) "Zombies Ate My Neighbours Onscreen" Archived October 20, 2012, at the Wayback Machine. Empire. Retrieved June 30, 2012.
  36. ^ Plante, Chris (February 4, 2012). ""Zombies Ate My Neighbors" Film Probable Stuck in Development Purgatory". Archived from the original on January 4, 2014. Retrieved November 3, 2012.

External links [edit]

  • Zombies Ate My Neighbors at MobyGames

fonsecadession.blogspot.com

Source: https://en.wikipedia.org/wiki/Zombies_Ate_My_Neighbors

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